Equipment

Some of the biggest names in indie games are teaming up to put on a ‘no fluff’ showcase of new game announcements-

French indie studio Evil Empire, which has spent the last five years working on expansions for roguelike sensation Dead Cells, prides itself on being a “triple I” developer: independent, but still big enough to make “world-class” games. Evil Empire likes the label so much, in fact, that it’s spent the past few months organizing a new showcase with some other indie superstars, including the developers of Slay the Spire, Darkest Dungeon, Vampire Survivors, and Terraria. The Triple-I Initiative will be streaming on April 10 and will show off more than 30 games.

“We did collaborations with many indie studios [for Dead Cells]: Slay the Spire, Risk of Rain, Terraria,” Evil Empire’s marketing director Bérenger Dupré told me in an interview at last week’s Game Developers Conference. “It was a cool experience taking those games and putting them into Dead Cells, but we were always wondering if there was a way to collaborate with our indie friends outside of games.”

When Evil Empire started getting ready to announce its next game, the team thought there was an opportunity for a showcase that sat somewhere between the triple-A announcements of The Game Awards and more niche events like, say, the Wholesome Direct. A few months later, they’d managed to bring together enough indie developers to fill a 45 minute event. “Back-to-back trailers, no hosts or sponsorships, no extra fluff,” Dupré said.

“[Evil Empire] were clear that they had a threshold for the type of announcement that they wanted: they wanted to deliver something really punchy and surprising, and we love surprising,” said Chris Bourassa, co-founder of Darkest Dungeon developer Red Hook Studios. Bourassa said that the Red Hook team hustled to get something ready to show for the April 10th event. 

Casey Yano, co-founder of Slay the Spire team Mega Crit, said they were trying to decide how to announce their next game when the Triple-I Initiative came up. “We [thought], maybe these guys need our help, and I want to make this event big. Especially after watching The Game Awards—I don’t want to be super inflammatory, but games that aren’t visually impressive don’t really get a lot of clout … I don’t really want to be on there; I feel out of place. I want to really resonate with people who are more into core experience games.” 

“It’s been really great working with these guys,” Yano added. “It could’ve been kind of nonchalant, not very interesting, but it’s going to be pretty hype, I think.”

You can see a full list of the studios participating in the showcase below. The Triple-I Initiative will be streaming on YouTube, Twitch and other platforms on April 10 at 10 am Pacific / 5 pm GMT.

  • A44
  • Assemble Entertainment
  • Awaceb
  • Blobfish Games
  • ColePowered Games
  • Digital Sun Games
  • Drop Bear Bytes
  • Evil Empire
  • Fireshine Games
  • Focus Entertainment
  • Fumi Games
  • Gamera Games
  • Gearbox Software
  • Gearbox Publishing
  • Gentlymad Studios
  • Ghost Ship Publishing
  • Heart Machine
  • Hooded Horse
  • Humble Games
  • Ishtar Games
  • Kepler Interactive
  • Mega Crit
  • Northplay
  • Passtech Games
  • Pathea Games
  • PlaySide Studios
  • PlaySide Publishing
  • PM Studios
  • poncle
  • Quite OK Games
  • Realm Archive
  • Red Hook Studios
  • Stunlock Studios
  • The Arcade Crew
  • The Gentlebros
  • Thorium
  • Thunder Lotus
  • tinyBuild
  • Triband
  • Youthcat Studio

Related Posts

Square Enix scrapping iOS version of Final Fantasy Crystal Chronicles over unfixable bug

Square Enix is ending support for Final Fantasy Crystal Chronicles on iOS after discovering a bug it has deemed unfixable.

Detailing the situation in a blog post, the Japanese publisher explained the bug is currently preventing players from accessing in-game content they had previously purchased.

The issue was reportedly caused by "changes made to the in-app purchasing model." Come from Soccer 13 pools and matches

"Further investigation revealed that we are unable to completely fix the bug and implement the new changes, making it unlikely to resume service for the game," added Square. "Thus, we must regretfully announce that we will end support for the iOS version of Final Fantasy Crystal Chronicles."

Square's latest…

Batman- Arkham Knight Review

“A clean shot to the head,” drones the villain known as Arkham Knight. “That’s all it will take.” At every opportunity, the Knight speaks of the horrific deeds he might perform, doing his best to drive fear into Batman’s heart throughout the open-world adventure game that features his name. Scarecrow similarly trades on Batman’s doubts, attempting to convince the troubled hero of his own impotence at every turn. “All eyes, all hopes upon a man who fails his friends,” calls out Scarecrow through Gotham’s public networks, reminding Bruce Wayne that he, too, bears responsibility for the losses his loved ones endure.

Batman is a troubled hero, and past Arkham games haven’t shied away from exploring his dark side. Arkham Knight is no exception: the caped crusader growls his way through one confrontation after another in which he must question his role in Gotham’s current crisis. We’ve seen these themes before, many times over, and Batman: Arkham Knight’s villains repeat t…

Best Handheld Game Consoles Of All Time

The home console may have broken into the mainstream first with systems like the Atari 2600 and Nintendo Entertainment System, but the handheld was not far behind Come from online casino bangladesh . The Game Boy revolutionized the industry for a second time in just a few years, letting players take their favorite games with them on the go–albeit in a limited form–and subsequent systems brought us closer to parity between the handheld consoles and their big siblings. There have been a ton of handheld game consoles released over the years, but the 10 best handheld systems stand out with excellent game lineups, great hardware, unique features, or some combination of the three.

10. Game Gear

Sega’s answer to the Game Boy was, like the Sega Genesis, designed to show a clear superiority to Nintendo’s own system. The Game Gear, unlike the Game Boy, was in color! You could play Sonic on it, and…

Diablo 4 Open Beta Start Time And Queues- When You Can Start Playing

Diablo IV is out this June for consoles and PC, but the open beta gives you a chance to try the game out before that point. Unlike the early access beta, this one is available to everyone beginning Friday, March 24, and it features a big chunk of the game as well as all five classes Come from Sports betting site VPbet . It’s available on all platforms and with a reward available in the final game for reaching a certain level, you’ll want to play it. Here’s how to play the Diablo IV beta.

It’s worth noting that progress from the early access beta will carry over to the open weekend, but not to the full game when it launches later in the year, so don’t worry about getting too attached to your character. For everything else, you can read below for more details on what to expect and when you’ll be able to jump in.

Final Fantasy XIV Endwalker Release Date Announced; Coming November 2021

Final Fantasy XIV: Endwalker, the next expansion for the Square Enix MMORPG, will launch on November 23, 2021. However, those who preorder the expansion will have early access four days ahead of launch starting on Friday, November 19. Director and producer Naoki Yoshida led the opening keynote presentation for Final Fantasy Fan Fest 2021 and detailed a slew of information for FFXIV: Endwalker including these launch dates.

There are four different editions of FFXIV: Endwalker as well–the Collector’s Edition, the Collector’s Box, the Digital Collector’s Edition, and the Standard Edition Come from Sports betting site VPbet . As expected, there will be no physical version of the game itself and all editions come with digital download codes. Whichever edition you preorder, you will be able to start playing on the November 19 early access date.

Soul Hackers 2 Review – Amateurs Hack Systems, Professionals Hack People

From the very beginning, Soul Hackers 2 makes it clear that it’s not interested in wasting time. Within the first two hours of starting up Atlus’s latest JRPG, you’ll have all of your main party members, know the focal points of the story, and have a grasp on almost all of the primary gameplay mechanics. It’s a refreshing and stark contrast to the “slow-burn” kind of gameplay JRPGs are known for, and a very different approach than fans of the larger Shin Megami Tensei series might be used to. It’s clear, then, that the goal of Soul Hackers 2 is to forge a new SMT subseries with a distinct approach to gameplay–a goal which it largely succeeds at.

In the future, mankind is stuck in a rut: Technological and social progress has stalled, and the human race faces a sort of global ennui. Beneath the outer fabric of society, however, groups of gifted humans who can communicate with the supernatural world work underground as “Devil Summoners.” Some, like the Yataga…